![]() ![]() You'd be getting the Toxic weapon enhancement, so that's something. With your last feat, I'd recommend Martial Study (Shadow Stride)- it's nice, 1/encounter move-action teleportation, and that'll often be better for you than swift-action teleportation given that you'll be using Cunning Surge and maneuvers and that you'll need swift actions for boosts, counters, and applying poison.Īs for magic items. In particular, take Master of Poisons as another feat (giving you one left, before bonuses), and have your weapon be Toxic- you can apply poison as a swift action, and it lasts for two hits. (Not everything has massive fortitude, and even huge tanks have to roll low sometime.) Guide to poisons is relevant. I'd take Hidden Talent (Psionic Minor Creation) as recommended, since you kind of can't go wrong with two hours of basically unlimited Black Lotus poison per day, even by high levels. Dex/Int is a bit tricky, but it can be done- you can get DEX to damage through Shadow Blade, but then you're stuck in a low-level Shadow Hand stance and it requires three feats, so I wouldn't bother- you already get INT to damage, so you're fine anyway. You'll want three Fonts of Inspiration, as that six extra IP per encounter will be really helpful- that's 11 total, which should be plenty for any normal encounter. You need the prerequisites of Exemplar, so that's six free to work with. It looks like you have seven feat slots, before any bonus feats. I'm guessing your levels are divided up as Swashbuckler 3/Warblade 15//Factotum 8/Exemplar 10? You don't get 9th level maneuvers in that configuration, sadly. ![]()
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